Two Knights

Caro-Kann Defence · B11 · you play Black. 1.e4 c6 2.Nc3 d5 3.Nf3 Bg4 4.h3 Bxf3 5.Qxf3 e6

About the Two Knights

The Two Knights Variation, 2.Nc3 and 3.Nf3, avoids the main lines. Black plays ...Bg4 and trades on f3 after h3, then builds a solid centre with ...e6 and ...Nf6. White has the bishop pair, so Black keeps the position closed.

The Two Knights (B11) is one of 5 lines of the Caro-Kann Defence you can train here as Black. It starts with 1.e4 c6 2.Nc3 d5 3.Nf3 Bg4 4.h3 Bxf3. Learn the Two Knights move by move, then play it against the computer until the book moves come automatically. Below the board you find middlegame plans for the Two Knights, common endgames and games by strong players, so you know what to do once the theory ends. Use it to build your set of defences against 1.e4 and 1.d4, and test what you remember with speed training or the random-position drill.

Board and pieces

Pieces

Board