Classical 4.Qc2
Nimzo-Indian Defence · E32 · you play Black. 1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.Qc2 O-O 5.a3 Bxc3+
About the Classical 4.Qc2
The Classical 4.Qc2 avoids doubled pawns. After a3 Black takes on c3 and plays ...b6 and ...Bb7 to control e4, and strikes with ...d5 when White's pieces are tied up. The bishop pair against better development is the central theme.
1.d4 Nf6 2.c4 e6 3.Nc3 Bb4 4.Qc2 O-O: that is the start of the Classical 4.Qc2, a E32 line of the Nimzo-Indian Defence for Black. There are 3 lines of this opening to train. You study the moves first and then play them against the computer; every wrong move gets a short explanation. After the opening, the page shows the typical middlegame plans, the endgames that often follow and grandmaster games with the Classical 4.Qc2. Use it to build your set of defences against 1.e4 and 1.d4, and test what you remember with speed training or the random-position drill.